L
Listicler
Inworld AI

Inworld AI

Realtime TTS, STT, and LLM routing for interactive characters and voice apps

Founded
2021
Starting Price
$0
Category
AI Voice & Audio
Company Size
100-200 employees
Last updated October 8, 2026

About Inworld AI

Inworld AI started as a character engine for games and now sells realtime voice infrastructure: Realtime TTS-2 and TTS-2 Flash text-to-speech, Realtime STT with voice signals such as emotion and pitch, a speech-to-speech Realtime API, and an LLM router across 100+ models. TTS supports 200+ languages, natural-language steering tags, instant cloning and voice design, and streams over WebSocket. Plans are credit-based, from free on-demand use to $1,500/month Growth and custom enterprise deals.

Pros & Cons

Pros

  • Per-character rates well below most premium TTS vendors, with volume discounts that scale to $5/1M characters
  • Concurrency limits are generous for the price (50 concurrent requests on the $100 Builder plan)
  • Inline steering and non-verbal tags give direct control over delivery without SSML
  • One platform covers TTS, emotion-aware STT, speech-to-speech, and LLM routing for character pipelines
  • Long history in game characters, with a dedicated games and media offering

Cons

  • Latency figures are server-side P99 and exclude network round trip, so real end-to-end numbers are higher
  • Engine integration is through standard APIs; you build the Unity or Unreal glue yourself
  • Professional voice cloning is an add-on until the Growth plan

Key Features

Realtime TTS-2

Flagship expressive TTS with under 100 ms P99 time to first byte (server-side, excluding network), per the vendor.

Realtime TTS-2 Flash

Lower-cost, lower-latency model with a vendor-stated 25 ms P99 time to first byte.

Natural-language steering

Bracketed instructions such as [Speak sadly] and non-verbal cues such as [laugh], [sigh], and [breathe] inline in the text.

Voice cloning and voice design

Clone a voice from 5 to 15 seconds of audio or design one from a text prompt, then localize it across 200+ languages.

Realtime STT with voice signals

Speech-to-text that returns emotion, age, accent, pitch, and vocal style signals with confidence scores.

Realtime API

Speech-to-speech sessions with semantic turn detection and barge-in for interruptible dialogue.

LLM Router

Route each request across 100+ LLMs by metadata such as scene, platform, or locale, with automatic fallback.

Engine-agnostic APIs

REST, WebSocket, and WebRTC APIs that can be called from Unreal, Unity, or custom engines.

Pricing

On-Demand
$0
  • Up to 70 min TTS included
  • TTS-2 $25/1M chars, Flash $15/1M chars
  • 100 custom voices
  • 5 concurrent requests
  • Commercial license
Creator
$25/month
  • $25 credits per month
  • TTS-2 $20/1M, Flash $10/1M
  • 500 custom voices
  • 10 concurrent requests
Builder
$100/month
  • $100 credits per month
  • TTS-2 $17.50/1M, Flash $9/1M
  • 3,000 custom voices
  • 50 concurrent requests
Developer
$300/month
  • $300 credits per month
  • TTS-2 $15/1M, Flash $8/1M
  • 10,000 custom voices
  • 150 concurrent requests
  • Priority email support
Growth
$1,500/month
  • $1,500 credits per month
  • TTS-2 $12.50/1M, Flash $7/1M
  • 30,000 custom voices
  • 500 concurrent requests
  • 1 professional voice clone
Enterprise
Custom
  • TTS-2 as low as $5/1M chars
  • Custom limits
  • SLA and DPA
  • EU and India data residency

Best For

Game NPC dialogue

Voice LLM-generated NPC lines in real time, routing cheap barks and story-critical scenes to different models.

AI companion apps

Expressive, low-cost voice for consumer companion products with many simultaneous users.

Voice agents

Speech-to-speech agents with turn detection and interruption handling.

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